A downloadable game for Windows and Linux

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Nightfall Survivors is a survivors-like: you never attack, you only move.

Your weapons fire themselves, the horde thickens every minute, and the whole

game is deciding where to stand and what to pick up.

Bring someone

Co-op is peer to peer. One player hosts a lobby and reads out a five-letter

code, the other types it in, and you both drop onto the same battlefield

against the same horde — sharing the clock, the contracts, the depth, and every

upgrade you draft. Twice the guns, twice the things that want you dead.

Running out of health does not end a shared run. You drop where you stand,

greyed out and out of the fight, and your partner can pull you back up by

holding the ground beside you for a couple of seconds while the horde closes

in. The night only wins when nobody is left standing.

Multiplayer needs a signalling server. It only introduces the two players —

once you are connected the traffic goes directly between your machines — so it

is a tiny process on any Linux box. One is included in the download, along with

setup notes. Read `README.txt` before trying co-op.

What a run looks like

- Three hunters. The Hunter's every fifth volley is a guaranteed critical,

  the Warden builds wards that eat hits, the Arcanist charges a devastating

  nova. Two are unlocked with souls.

- Nineteen upgrades and seven evolutions. Orbiting blades, chaining

  lightning, returning scythes, proximity mines, autonomous familiars,

  offensive dash trails — and the evolutions that turn them into something

  else.

- A world that streams. Moonlit Ruins, Crimson Fen and Ashen Graveyard,

  each with its own ground, its own hazards and its own furniture. Gravefire

  and miasma punish careless routes; soul wells heal if you can hold them.

- Contracts and the Nightfall Depth. Runs give souls, souls buy permanent

  Soul Forge ranks, and clearing four contracts at a depth opens the next one —

  ten tiers of it.

- Bosses, bounties, shrines and blood moons, plus a twelve-card achievement

  codex that shows exactly how far off each milestone you are.

Playing

WASD to move, Space to dash through danger, E for your charged ability. Nothing

else — the shooting takes care of itself.

Full controller support. Settings for volume, reduced flashes, high contrast,

screen shake and damage numbers are on the title screen and in the pause menu.

This is a beta

It is complete and playable end to end, but it has not been through many hands

yet. The build number is on the title screen — please include it if you report

something. Co-op in particular has been tested far more on one machine than

across the internet, so that is where the sharp edges are most likely to be.

Credits

All art, fonts and audio are CC0. Sprites and terrain are recoloured from

Kenney's Tiny Dungeon, Roguelike/RPG and Micro Roguelike packs; fonts from

Kenney Fonts; music by qubodup, Ferk and XCVG from OpenGameArt. Full credits

are in `CREDITS.txt` in the download. Built in Rust with Bevy.


Updated 23 hours ago
Published 3 days ago
StatusIn development
PlatformsWindows, Linux
AuthorDenisToxic
GenreSurvival
Made withBevy Engine
TagsBullet Hell, Co-op, Pixel Art, Roguelike, Survivor-like
Average sessionAbout an hour
LanguagesEnglish
InputsKeyboard
AI DisclosureAI Assisted, Text

Download

Download NowName your own price

Click download now to get access to the following files:

nightfall-windows-beta.zip 23 MB
Version 0.10.0
nightfall-linux-beta.zip 24 MB
Version 0.10.0